package gren2d.levels;

import java.awt.geom.Area;

public class TileMap {
	public Tile[][] matrix;
	
	public TileMap(int w, int h, Area a) {
		for (int i = 0; i < w; i++) {
			for (int j = 0; j < h; j++) {
				this.matrix[i][j] = new Tile(a);
			}
		}
	}
}
